Tao.Platform.Windows SDK Documentation |
|
Wgl.wglQueryGenlockMaxSourceDelayI3D Method (IntPtr, UInt32[], UInt32[])
[Visual Basic]
Overloads Public Shared Function wglQueryGenlockMaxSourceDelayI3D( _
ByVal
hDC As
IntPtr, _
ByVal
uMaxLineDelay As
UInt32(), _
ByVal
uMaxPixelDelay As
UInt32() _
) As
Boolean
[C#]
public static
bool wglQueryGenlockMaxSourceDelayI3D(
IntPtr hDC,
uint[] uMaxLineDelay,
uint[] uMaxPixelDelay);
See Also
Wgl Class | Tao.Platform.Windows Namespace | Wgl.wglQueryGenlockMaxSourceDelayI3D Overload List